With our software based Protocol Engines, you can rapidly implement additional protocols to quickly expand into new gaming markets by upgrading your EGM/Game terminals to be compatible with more host systems and slot floors. Vendors can develop with a single API (Digdyn's Game API Protocol (GAP)) and communicate with multiple hosts using different communication protocols or directly to a Host speaking GAP.
Engineer once and deploy several times!!!
Our Protocol Engines are available for Win32, WinCE and Linux based gaming platforms. The Protocol Engines can seamlessly interoperate with numerous Host Systems and enable your gaming platform to support SAS ticketing, hand pays, metering, and exception reporting. |