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Digital Dynamics Software,
Inc. is a software engineering
firm that knows the gaming
industry. We have software
engineers that are experts at
implementing BACTA, S2S, SAS,
and G2S (formally BOB)
communications protocols. 
For the Gaming Standards
Association, we developed the
BOB/G2S EGM Simulator, the first
BOB/G2S protocol reference
implementation.
Building on our gaming protocol expertise, we
have developed special products
and utilities for gaming
manufacturers to facilitate the
implementation of emerging
gaming protocols.
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SAS Engine |
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With our SAS Engine, implement
the SAS 6.02 communications
protocol on your EGM/Game
Terminals and expand onto gaming
floors in new markets.
The SAS Engine is a dynamic
library available for both Win32
and Linux based gaming
platforms. It can seamlessly
interoperate with numerous SAS
Host Systems and enable your
gaming platform to support SAS ticketing, hand pays, metering,
and exception reporting.

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| SAS
<-> BOB/G2S Protocol
Converter |
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Add our SAS<->BOB/G2S
protocol converter to
your gaming floor so you
can quickly leverage the
advantages of the new
BOB/G2S slot
communications open
standard without having
to replace your existing
slot floor running
legacy protocols.
Our protocol converter
acts as a SMIB (Smart
Interface Board) and it
transparently converts
slot communications.

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| Data
Scopes for BOB/G2S & S2S
protocols |
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The S2S and BOB/G2S
data scopes will
facilitate your internal
software and protocol
development. The data
scopes are also useful
for troubleshooting and
analysis of BOB/G2S and
S2S communications on
your slot floor.
Easily view, dissect,
and analyze all the
communications traffic
on your network. The
data display can be
refined using a display
filter, so you can focus
on the data you want to
analyze. All or part of
each captured trace can
be saved to disk.
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