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Digital Dynamics Software, Inc. is a software engineering firm that knows the gaming industry. We have software engineers that are experts at implementing BACTA, S2S, SAS, and G2S (formally BOB) communications protocols.

For the Gaming Standards Association, we developed the BOB/G2S EGM Simulator, the first BOB/G2S protocol reference implementation.

Building on our gaming protocol expertise, we have developed special products and utilities for gaming manufacturers to facilitate the implementation of emerging gaming protocols.

 

SAS Engine  

With our SAS Engine, implement the SAS 6.02 communications protocol on your EGM/Game Terminals and expand onto gaming floors in new markets.

The SAS Engine is a dynamic library available for both Win32 and Linux based gaming platforms. It can seamlessly interoperate with numerous SAS Host Systems and enable your gaming platform to support SAS ticketing, hand pays, metering, and exception reporting.

 

SAS <-> BOB/G2S Protocol Converter  

Add our SAS<->BOB/G2S protocol converter to your gaming floor so you can quickly leverage the advantages of the new BOB/G2S slot comm
unications open standard without having to replace your existing slot floor running legacy protocols.

Our protocol converter acts as a SMIB (Smart Interface Board) and it transparently converts slot communications.

 

Data Scopes for BOB/G2S & S2S protocols  

The S2S and BOB/G2S data scopes will facilitate your internal software and protocol development. The data scopes are also useful for troubleshooting and analysis of BOB/G2S and S2S communications on your slot floor.

Easily view, dissect, and analyze all the communications traffic on your network. The data display can be refined using a display filter, so you can focus on the data you want to analyze. All or part of each captured trace can be saved to disk.